Aww, these are so adorable. What program did you use to construct and render these? Though, it looks like it /could/ be done in Blender. Only strange thing to me is that the textures on the 'shawl' and orb above the head are 'swimming'.
I did those in Maya. I know, that weird thing that happens with the textures is because those are "procedural textures", i.e.: textures generated by the program itself. I haven't figured out how to correctly use them still because when I animate, that weird stuff happen. Might need to bake them or something, but it's been so long since I last used Maya. I really need to get back into though Thanks for your comment.
Ah, there we go. I knew what they were, but I too have not use Maya in forever, and couldn't remember what to call them anymore. Hmm...baking them might work to keep the swimming from happening. But I couldn't tell you how to do it anymore either. Of course, another method would be to actually place the textures on using a UV layout program like Headus. Granted, that might be even more complicated. I know there is a way to import the textures into Maya though and keep them from moving around like that.
cxherry221Featured By OwnerJun 4, 2013Student Digital Artist
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